Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h208 Sampled every 5 min

Element card · group Modded · atomic number 15,290, its rank

| DEV | USAF Battlefield

Online NA 208.84.102.73:27015 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69% · #1497 in NA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sc Scrapland x100… 164
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  2. 2 Oh Oh Shit 100x |… 24
    Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average 24/ 200
  3. 3 Sl SLAYERS.GG 100… 2
    SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average 2/ 100
  4. 4 Do Doomsday 1000X… 4
    Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average 4/ 100
  5. 5 Wo [NA] WOLFPACK.… 2
    [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP] NA · groups of 100+ · 1000x · monthly · 2 on average 2/ 200
  6. 6 Ru Rusty Tugboat … 0
    Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BP NA · groups of 8+ · 5x · monthly · 2 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on | DEV | USAF Battlefield?

The map on | DEV | USAF Battlefield is procedural at size 6,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has | DEV | USAF Battlefield set, and what settings are in force?

No gather rate appears in the name of | DEV | USAF Battlefield. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts | DEV | USAF Battlefield?

With its NA tag, | DEV | USAF Battlefield places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 208.84.102.73:27015.

What Rust version does | DEV | USAF Battlefield currently run?

Rust network protocol 2634 and build 166652 on Linux is what | DEV | USAF Battlefield uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is | DEV | USAF Battlefield for staying online?

Right now, | DEV | USAF Battlefield is reachable. The uptime it reports suggests it restarted roughly 6 days 19 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is | DEV | USAF Battlefield known for smooth running?

Server fps averaged 143 over the last 48 hours, with 102 as the lowest. The entity count reached 210,080, including buildings, deployables and all other world items. The highest memory usage was 5,872 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on | DEV | USAF Battlefield?

| DEV | USAF Battlefield's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.

What does a typical wipe day on | DEV | USAF Battlefield involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 23 hours after it began.

Where it appears

Which meanings sit behind the tags on | DEV | USAF Battlefield?

These are the tags | DEV | USAF Battlefield makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does | DEV | USAF Battlefield come up?

These themed Rust Data Lab lists carry | DEV | USAF Battlefield: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does | DEV | USAF Battlefield compare with other servers in the rankings?

| DEV | USAF Battlefield is #15,290 on seven-day player hours, #1,497 in North America, and in the top 69% of all ranked servers.

What does the current player count on | DEV | USAF Battlefield tell you?

Of 40 slots, 0 are taken on | DEV | USAF Battlefield right now. The seven-day average for this server is 0 players.

Connection

How can you connect to | DEV | USAF Battlefield?

You can connect by pressing F1 in Rust and entering client.connect 208.84.102.73:27015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.