Rust Data LabData lab · live
Live readings Servers11,801 Players73,164 Populated3,682 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Community · atomic number 14,903, its rank

A Rust Staging Server

Offline 208.88.69.27:28025 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,903top 62%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:57 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 533
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 533/ 575
  2. 2 Ru Rustoria.co - … 360
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 360/ 400
  3. 3 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43/ 250
  4. 4 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39/ 250
  5. 5 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119/ 150
  6. 6 Ru Rustoria.co - … 129
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 129/ 200

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on A Rust Staging Server?

Nothing in the name of A Rust Staging Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts A Rust Staging Server?

No region is published by A Rust Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 208.88.69.27:28025.

What Rust version does A Rust Staging Server currently run?

On Linux, A Rust Staging Server is running Rust network protocol 2634 and build 166440. The protocol must match for you to join; Steam will update your game.

How reliably does A Rust Staging Server stay online?

A Rust Staging Server is not online at the moment; the last sighting was 27 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe days

What is the wiping pattern on A Rust Staging Server?

The record holds too few of A Rust Staging Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 21 hours ago.

What does a typical wipe day on A Rust Staging Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on A Rust Staging Server?

These are the tags A Rust Staging Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166440 (Build): Build number: 166440; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Rust Staging Server appear in?

You will find A Rust Staging Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does A Rust Staging Server compare with other servers in the rankings?

A Rust Staging Server sits at #14,903 for seven-day player hours, placing it in the top 62% of ranked servers.

How full is A Rust Staging Server right now?

A Rust Staging Server is offline at the moment; the last sighting was 27 days 20 hours ago.

Getting on

What is the way to join A Rust Staging Server?

You can connect by pressing F1 in Rust and entering client.connect 208.88.69.27:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166440
Build Build number: 166440.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.