Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group Community · atomic number 15,869, its rank

osmium dev p1 (local)

Offline 208.88.69.27:28600 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,869top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636/ 675
  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on osmium dev p1 (local)?

Generated by the game, the map on osmium dev p1 (local) is procedural.

How is osmium dev p1 (local) configured, and what rules apply?

No gather rate appears in the name of osmium dev p1 (local). Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is osmium dev p1 (local) based in?

No region is published by osmium dev p1 (local). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 208.88.69.27:28600.

What Rust version does osmium dev p1 (local) currently run?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev p1 (local) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does osmium dev p1 (local) stay up, and how reliable is its uptime?

osmium dev p1 (local) is not online at the moment; the last sighting was 19 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on osmium dev p1 (local), and at what time?

Too few wipes are on record for osmium dev p1 (local) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 4 hours ago.

Where it appears

How should you read the tags on osmium dev p1 (local)?

These are the tags osmium dev p1 (local) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does osmium dev p1 (local) appear in?

The Rust Data Lab lists that include osmium dev p1 (local) are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does osmium dev p1 (local) compare with other servers in the rankings?

The seven-day player-hours table has osmium dev p1 (local) at #15,869, in the top 72% of ranked servers.

What does the current player count on osmium dev p1 (local) tell you?

No live signal from osmium dev p1 (local) right now, which was last seen 19 days 4 hours ago.

Connection

What is the way to join osmium dev p1 (local)?

You can connect by pressing F1 in Rust and entering client.connect 208.88.69.27:28600, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build Build number: 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.