Element card · group Community · atomic number 15,869, its rank
r2020-test
Offline 208.88.69.27:38253 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has r2020-test set, and what settings are in force?
The name of r2020-test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts r2020-test?
No region is published by r2020-test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 208.88.69.27:38253 is the address it uses.
What Rust version does r2020-test currently run?
On Linux, r2020-test is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is r2020-test for staying online?
r2020-test is not online at the moment; the last sighting was 20 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Wipes and resets
When does r2020-test wipe, and how often?
r2020-test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 20 days 6 hours ago the current world was made.
Tags, lists
What should you understand from the tags r2020-test carries?
The game's server browser reads the tags r2020-test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does r2020-test come up?
The Rust Data Lab lists that include r2020-test are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does r2020-test compare with other servers in the rankings?
r2020-test sits at #15,869 for seven-day player hours, placing it in the top 72% of ranked servers.
How many players does r2020-test have at the moment?
No live signal from r2020-test right now, which was last seen 20 days 6 hours ago.
How to join
How can you connect to r2020-test?
Open the console with F1 in Rust and type client.connect 208.88.69.27:38253. The Launch Rust button on this page does the same job through Steam.