Rust Data LabData lab · live
Live readings Servers11,613 Players33,251 Populated2,788 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Modded · atomic number 13,093, its rank

[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases

Offline NA 209.126.2.184:28023 checked 1d ago

2x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,093top 59% · #1415 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0008:0009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

A procedural map of size 4,250 with seed 330014502 runs on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases configured, and what rules apply?

The name says it: gather runs at 2x on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases. You get up to 5 players per group. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases based in?

With its NA tag, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 209.126.2.184:28023.

What Rust version does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases currently run?

On Linux, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases stay online?

Right now [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is offline, with its last appearance 43 hours ago. According to the uptime it reports, the last restart was about 23 hours ago. It was online for 132 of 168 hours in the last 7 full days, which is 79% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases hold a steady performance?

The last 48 hours show an average of 41 server fps and a minimum of 39. Buildings, deployables and everything else in the world added up to as many as 70,920 entities. The highest memory usage was 4,733 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases, and at what time?

Once a month is all [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 6 hours ago. Wipes monthly, according to the schedule in its tags.

How does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 25 hours after it began.

Tags, lists

What should you understand from the tags [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases carries?

The game's server browser reads the tags [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases come up?

You will find [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

Against other Rust servers, where does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases place?

Seven-day player hours place [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases at #13,093 overall, #1,415 in North America and in the top 59% of ranked servers.

What does the current player count on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases tell you?

The last recorded sighting of [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases was 43 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

How can you connect to [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

In Rust, press F1 and enter client.connect 209.126.2.184:28023. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://apacherocket.tebex.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmvanilla,cs168909,ts5

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts5
Group limit No team may exceed 5.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.