Rust Data LabData lab · live
Live readings Servers11,722 Players55,260 Populated3,387 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Modded · atomic number 16,885, its rank

Not A Server

Offline 209.192.185.239:29369 checked 28d ago

solo moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#16,885top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:03 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 倍单 【疾风】5倍|单人|独狼|1… 14
    【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 EA · solo · weekly · 12 on average 14/ 100
  4. 4 Mo [GUA] MODDED 2… 7
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  5. 5 Ru 404 RUST SOLO … 4
    404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 4/ 400
  6. 6 La LagCity RP [GE… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on Not A Server?

A procedural map of size 2,300 with seed 44 runs on Not A Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Not A Server set, and what settings are in force?

The name of Not A Server carries no gather rate. No teams here; it is solo only. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts Not A Server?

No region is published by Not A Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 209.192.185.239:29369.

Which Rust version is Not A Server on?

Rust network protocol 2633 and build 165217 on Linux is what Not A Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Not A Server stay online?

Currently offline, Not A Server was last seen 28 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on Not A Server, and at what time?

Too few wipes are on record for Not A Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 30 days 1 hours ago the current world was made.

What does a typical wipe day on Not A Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Not A Server?

The game's server browser reads the tags Not A Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts1 (Group limit): No team may exceed 1; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Not A Server appear in?

These themed Rust Data Lab lists carry Not A Server: Modded Rust servers, measured and Solo Rust servers: group limit 1. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

Player counts

Against other Rust servers, where does Not A Server place?

The seven-day player-hours table has Not A Server at #16,885, in the top 71% of ranked servers. Within solo, its rank is #206.

How many players does Not A Server have at the moment?

No live signal from Not A Server right now, which was last seen 28 days 13 hours ago.

How to join

What is the way to join Not A Server?

You can connect by pressing F1 in Rust and entering client.connect 209.192.185.239:29369, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts1,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts1
Group limit No team may exceed 1.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.