Element card · group Community · atomic number 14,643, its rank
A Shockbyte Rust Server
Online 209.192.255.110:26877 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
A procedural map of size 4,000 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 209.192.255.110:26877.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
A Shockbyte Rust Server is live as of now. According to the uptime it reports, the last restart was about 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 15 October 2026.
Does A Shockbyte Rust Server hold a steady performance?
In the last 48 hours, it averaged 157 server fps, with a low of 62. The maximum entity count was 95,611, covering buildings, deployables and all else in the world. Up to 3,616 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 4 hours ago.
Tags, lists
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): Player slots: 16; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
A Shockbyte Rust Server sits at #14,643 for seven-day player hours, placing it in the top 66% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
A Shockbyte Rust Server currently shows 0 players across 16 slots. A seven-day sample gives 0 players on average and 1 at the top.
How to join
How can you connect to A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 209.192.255.110:26877. The Launch Rust button on this page does the same job through Steam.