Rust Data LabData lab · live
Live readings Servers11,610 Players35,756 Populated2,903 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 15,419, its rank

Kickz

Online 209.192.255.56:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 261
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 261/ 275
  2. 2 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21/ 250
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17/ 250
  4. 4 Ru Rustoria.co - … 162
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 162/ 200
  5. 5 Ru Rustoria.co - … 81
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 81/ 200
  6. 6 Ru Rustafied.com … 10
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 10/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Kickz?

The map on Kickz is procedural at size 4,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What rules has Kickz set, and what settings are in force?

Nothing in the name of Kickz gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is Kickz based in?

No region is published by Kickz. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 209.192.255.56:28015 is the address it uses.

What Rust version does Kickz currently run?

Rust network protocol 2634 and build 167781 on Linux is what Kickz uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Kickz stay online?

Kickz is live as of now. According to the uptime it reports, the last restart was about 5 days 18 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Does Kickz hold a steady performance?

The last 48 hours show an average of 120 server fps and a minimum of 106. Buildings, deployables and everything else in the world added up to as many as 103,012 entities. Memory use peaked at 4,845 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Kickz?

Kickz's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days ago the current world was made.

Where it appears

What should you understand from the tags Kickz carries?

These are the tags Kickz makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Kickz come up?

These themed Rust Data Lab lists carry Kickz: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Kickz hold among Rust servers?

The seven-day player-hours table has Kickz at #15,419, in the top 69% of ranked servers.

How many players does Kickz have at the moment?

Of 150 slots, 0 are taken on Kickz right now. The seven-day average for this server is 0 players.

Getting on

How can you connect to Kickz?

You can connect by pressing F1 in Rust and entering client.connect 209.192.255.56:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.