Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

Thee Big DIHHHH

Online 209.192.255.72:29394 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 277
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 277/ 250
  2. 2 Ru Rustoria.co - … 209
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 209/ 225
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 21/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 94/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Thee Big DIHHHH?

A procedural map of size 2,300 with seed 50000 runs on Thee Big DIHHHH, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Thee Big DIHHHH set, and what settings are in force?

The name of Thee Big DIHHHH carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts Thee Big DIHHHH?

There is no region on record for Thee Big DIHHHH. Rust Data Lab shows a server's stated location, not a verified position of the machine. 209.192.255.72:29394 is the address it uses.

On what Rust version does Thee Big DIHHHH operate?

Rust network protocol 2634 and build 167781 on Linux is what Thee Big DIHHHH uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Thee Big DIHHHH stay online?

Right now, Thee Big DIHHHH is reachable. The uptime it reports suggests it restarted roughly 6 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Does Thee Big DIHHHH hold a steady performance?

The last 48 hours show an average of 237 server fps and a minimum of 227. The maximum entity count was 25,149, covering buildings, deployables and all else in the world. Up to 3,418 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Thee Big DIHHHH, and at what time?

The record holds too few of Thee Big DIHHHH's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 10 hours ago.

Lists and tags

What should you understand from the tags Thee Big DIHHHH carries?

These are the tags Thee Big DIHHHH makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Thee Big DIHHHH appear in?

You will find Thee Big DIHHHH on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Thee Big DIHHHH compare with other servers in the rankings?

Thee Big DIHHHH sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Thee Big DIHHHH have at the moment?

Of 2 slots, 0 are taken on Thee Big DIHHHH right now. The past week gives an average of 0 players.

Connection

What is the way to join Thee Big DIHHHH?

You can connect by pressing F1 in Rust and entering client.connect 209.192.255.72:29394, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.