Element card · group Community · atomic number 15,123, its rank
test
Offline 209.198.153.29:20000 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
332
Rusty Moose |EU Mondays| 332/ 375
-
2
Ru
Rustoria.co - …
293
Rustoria.co - EU East Long 293/ 325
-
3
Ru
Rusty Moose |E…
28
Rusty Moose |EU Main| 28/ 250
-
4
Ru
Rustoria.co - …
24
Rustoria.co - EU Main 24/ 250
-
5
Ru
Rustafied.com …
45
Rustafied.com - EU Friday 45/ 100
-
6
Ru
Rustoria.co - …
130
Rustoria.co - EU East Medium 130/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on test?
The map on test is procedural, made by the game.
What rules has test set, and what settings are in force?
Nothing in the name of test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
About the server
Which location is test based in?
Nothing about a region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 209.198.153.29:20000.
What Rust version does test currently run?
Rust network protocol 2634 and build 167781 on Windows is what test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does test stay up, and how reliable is its uptime?
Right now test is offline, with its last appearance 12 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.
Wipe days
What is the wiping pattern on test?
test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 15 hours ago.
Lists and tags
What should you understand from the tags test carries?
The game's server browser reads the tags test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does test appear in?
You will find test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does test compare with other servers in the rankings?
Player hours over the last week put test at #15,123, inside the top 70% of ranked servers.
How many players does test have at the moment?
No live signal from test right now, which was last seen 12 days 11 hours ago.
Getting on
How can you connect to test?
You can connect by pressing F1 in Rust and entering client.connect 209.198.153.29:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.