Rust Data LabData lab · live
Live readings Servers11,713 Players47,275 Populated3,205 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Community · atomic number 12,887, its rank

Local Server

Offline 209.213.28.95:28015 checked 13d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#12,887top 60%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:37 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 241
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 241/ 275
  2. 2 Ru Rustoria.co - … 163
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 163/ 200
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 28/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 15/ 250
  5. 5 Ru Rustafied.com … 36
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 36/ 100
  6. 6 Ru Rustoria.co - … 47
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 47/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Local Server?

Generated by the game, the map on Local Server is procedural.

What settings and rules apply on Local Server?

Nothing in the name of Local Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does Local Server sit?

No region is published by Local Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 209.213.28.95:28015 is the address it uses.

What Rust version does Local Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what Local Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Local Server for staying online?

Currently offline, Local Server was last seen 13 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

Wipe days

How often does a wipe happen on Local Server, and at what time?

Too few wipes are on record for Local Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days ago.

On Local Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on Local Server?

These are the tags Local Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Local Server appear in?

You will find Local Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Local Server hold among Rust servers?

Local Server sits at #12,887 for seven-day player hours, placing it in the top 60% of ranked servers.

How many players does Local Server have at the moment?

No live signal from Local Server right now, which was last seen 13 days ago.

Getting on

What is the way to join Local Server?

Open the console with F1 in Rust and type client.connect 209.213.28.95:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.