Rust Data LabData lab · live
Live readings Servers11,698 Players53,885 Populated3,236 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Community · atomic number 15,498, its rank

Rust Becomes Reality

Offline 209.236.125.211:7063 checked 38d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498top 68%
Last wipe75d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 368
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 368/ 400
  2. 2 Ru Rustoria.co - … 328
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 328/ 350
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 34/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 166
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 166/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Becomes Reality?

A procedural map of size 3,000 with seed 83267 runs on Rust Becomes Reality, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Becomes Reality set, and what settings are in force?

Nothing in the name of Rust Becomes Reality gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

In what location does Rust Becomes Reality sit?

No region is published by Rust Becomes Reality. Rust Data Lab shows a server's stated location, not a verified position of the machine. 209.236.125.211:7063 is the address it uses.

On what Rust version does Rust Becomes Reality operate?

On Linux, Rust Becomes Reality is running Rust network protocol 2632 and build 162434. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust Becomes Reality stay online?

Currently offline, Rust Becomes Reality was last seen 38 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on Rust Becomes Reality?

Rust Becomes Reality's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 75 days 9 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Rust Becomes Reality?

These are the tags Rust Becomes Reality makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Becomes Reality come up?

You will find Rust Becomes Reality on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Rust Becomes Reality place?

The seven-day player-hours table has Rust Becomes Reality at #15,498, in the top 68% of ranked servers.

How many players does Rust Becomes Reality have at the moment?

Rust Becomes Reality is offline at the moment; the last sighting was 38 days 5 hours ago.

Connection

How can you connect to Rust Becomes Reality?

In Rust, press F1 and enter client.connect 209.236.125.211:7063. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs162434
Build Build number: 162434.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.