Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h98 Sampled every 5 min

Element card · group PvE · atomic number 4,113, its rank

Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S

Online NA 209.74.93.104:28015 checked 1h ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,113top 18% · #692 in NA
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:35 UTC17h ago – – – 1
Thu 22 Oct, 21:41 UTC5d ago – – – 1
Thu 22 Oct, 19:37 UTC5d ago – – – 2
Thu 22 Oct, 19:09 UTC5d ago – – – 0
Thu 22 Oct, 18:59 UTC5d ago – – – 0
Thu 22 Oct, 18:36 UTC5d ago – – – 0
Thu 22 Oct, 18:28 UTC5d ago – – – 0
Tue 20 Oct, 20:14 UTC7d ago – – – 0
Tue 20 Oct, 19:55 UTC7d ago – – – 1
Sat 10 Oct, 19:27 UTC17d ago 0 – 10 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Settings and map

What map is in play on Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S?

A procedural map of size 4,000 with seed 1337 runs on Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S configured, and what rules apply?

The name of Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Server details

In what location does Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S sit?

The NA tag is how Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 209.74.93.104:28015.

Which Rust version is Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S on?

On Linux, Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S is running Rust network protocol 2635 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S stay online?

Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S is live as of now. According to the uptime it reports, the last restart was about 15 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 9 October 2026.

How well does Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S perform?

The last 48 hours show an average of 171 server fps and a minimum of 124. The maximum entity count was 109,151, covering buildings, deployables and all else in the world. Up to 3,970 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S?

A fresh world appears on Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

What should you understand from the tags Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S carries?

The game's server browser reads the tags Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): It has 125 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S come up?

You will find Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S place?

Seven-day player hours place Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S at #4,113 overall, #692 in North America and in the top 18% of ranked servers.

What does the current player count on Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S tell you?

Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S currently shows 0 players across 125 slots. A seven-day sample gives 0 players on average and 3 at the top. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.

Getting on

What steps get you onto Eternal Nexus - TGC PVE-PVP|RP Friendly|RaidContracts|Bradley|S?

You can connect by pressing F1 in Rust and entering client.connect 209.74.93.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://eternalnexus.org.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players It has 125 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.