Rust Data LabData lab · live
Live readings Servers11,665 Players33,246 Populated2,811 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Vanilla · atomic number 2,295, its rank

Oil City Alberta

Online NA 209.89.169.161:28515 checked 12m ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average2peak 7
Rank · atomic number#2,295top 10% · #366 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 13 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Oil City Alberta?

A procedural map of size 4,000 with seed 885416230 runs on Oil City Alberta, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Oil City Alberta set, and what settings are in force?

The name of Oil City Alberta carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does Oil City Alberta sit?

The NA tag is how Oil City Alberta lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 209.89.169.161:28515 is the address it uses.

Which Rust version is Oil City Alberta on?

On Linux, Oil City Alberta is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Oil City Alberta for staying online?

Right now, Oil City Alberta is reachable. According to the uptime it reports, the last restart was about 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Oil City Alberta known for smooth running?

Server fps averaged 59 over the last 48 hours, with 52 as the lowest. The entity count reached 105,638, including buildings, deployables and all other world items. Memory use peaked at 3,164 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Oil City Alberta?

The only wipe on Oil City Alberta is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 9 hours ago. A monthly wipe schedule is what its tags publish.

How does Oil City Alberta look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 13 players. The latest wipe's peak fell 9 hours after it began.

Where it appears

Which meanings sit behind the tags on Oil City Alberta?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America: that is the tag list Oil City Alberta publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Oil City Alberta come up?

You will find Oil City Alberta on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Oil City Alberta compare with other servers in the rankings?

Seven-day player hours place Oil City Alberta at #2,295 overall, #366 in North America and in the top 10% of ranked servers.

How full is Oil City Alberta right now?

Of 100 slots, 1 are taken on Oil City Alberta right now. The week's figures average 2 players and top out at 7. Peak time in the past 48 hours: 04:00 UTC, when the average was 4 players.

How to join

What steps get you onto Oil City Alberta?

In Rust, press F1 and enter client.connect 209.89.169.161:28515. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/HWYQtdtGPd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.