Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 12,118, its rank

TEST SERVER

Offline 209.97.185.252:28015 checked 19d ago

Join the experiment
Atomic mass · players now 2/ 4 50% full Room to join
7-day average0peak –
Rank · atomic number#12,118top 55%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:40 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 270
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 270/ 300
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34/ 250
  4. 4 Ru Rustoria.co - … 117
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 117/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 50/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on TEST SERVER?

Generated by the game, the map on TEST SERVER is procedural.

How is TEST SERVER configured, and what rules apply?

No gather rate appears in the name of TEST SERVER. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts TEST SERVER?

There is no region on record for TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 209.97.185.252:28015 is the address it uses.

Which Rust version is TEST SERVER on?

On Linux, TEST SERVER is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TEST SERVER stay online?

Right now TEST SERVER is offline, with its last appearance 19 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on TEST SERVER?

TEST SERVER's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 5 hours ago.

How does TEST SERVER look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on TEST SERVER?

These are the tags TEST SERVER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST SERVER come up?

The Rust Data Lab lists that include TEST SERVER are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does TEST SERVER hold among Rust servers?

The seven-day player-hours table has TEST SERVER at #12,118, in the top 55% of ranked servers.

How many players does TEST SERVER have at the moment?

TEST SERVER is offline at the moment; the last sighting was 19 days 5 hours ago.

Connection

What is the way to join TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 209.97.185.252:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build The game build is 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.