Element card · group Community · atomic number 15,049, its rank
Have a nice day
Offline 211.186.49.195:29015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Have a nice day?
Generated by the game, the map on Have a nice day is procedural.
How is Have a nice day configured, and what rules apply?
The name of Have a nice day carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
What region hosts Have a nice day?
No region is published by Have a nice day. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 211.186.49.195:29015.
On what Rust version does Have a nice day operate?
Rust network protocol 2632 and build 162434 on Linux is what Have a nice day uses. The protocol must match for you to join; Steam will update your game.
Does Have a nice day stay up, and how reliable is its uptime?
Currently offline, Have a nice day was last seen 44 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Have a nice day?
Have a nice day's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 59 days 1 hours ago.
Lists and tags
What should you understand from the tags Have a nice day carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): It runs build 162434; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Have a nice day publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Have a nice day come up?
The Rust Data Lab lists that include Have a nice day are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Have a nice day compare with other servers in the rankings?
Player hours over the last week put Have a nice day at #15,049, inside the top – of ranked servers.
How many players does Have a nice day have at the moment?
No live signal from Have a nice day right now, which was last seen 44 days 22 hours ago.
Connection
What is the way to join Have a nice day?
In Rust, press F1 and enter client.connect 211.186.49.195:29015. Or click Launch Rust here to open Rust via Steam and connect automatically.