Element card · group Community · atomic number 13,254, its rank
My Oxide Server
Offline 211.227.95.248:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Oxide Server?
A procedural map runs on My Oxide Server, generated by the game.
How is My Oxide Server configured, and what rules apply?
Nothing in the name of My Oxide Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does My Oxide Server sit?
No region is published by My Oxide Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 211.227.95.248:28015 is the address it uses.
What Rust version does My Oxide Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what My Oxide Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Oxide Server stay up, and how reliable is its uptime?
My Oxide Server is not online at the moment; the last sighting was 40 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on My Oxide Server?
Too few wipes are on record for My Oxide Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 13 hours ago.
Tags, lists
How should you read the tags on My Oxide Server?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Oxide Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Oxide Server appear in?
The Rust Data Lab lists that include My Oxide Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does My Oxide Server place?
The seven-day player-hours table has My Oxide Server at #13,254, in the top – of ranked servers.
What does the current player count on My Oxide Server tell you?
The last recorded sighting of My Oxide Server was 40 days 14 hours ago, and it is offline now.
Connection
How can you connect to My Oxide Server?
You can connect by pressing F1 in Rust and entering client.connect 211.227.95.248:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.