Rust Data LabData lab · live
Live readings Servers11,662 Players33,506 Populated2,814 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Community · atomic number 6,020, its rank

LOCAL LAB [no EAC]

Offline 212.14.31.16:28015 checked 3h ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#6,020top 27%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0019:0022:0017:0021:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 149
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 149/ 250
  2. 2 Ru Rustoria.co - … 119
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 22/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 23/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on LOCAL LAB [no EAC]?

The map on LOCAL LAB [no EAC] is procedural, made by the game.

What rules has LOCAL LAB [no EAC] set, and what settings are in force?

No gather rate appears in the name of LOCAL LAB [no EAC]. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is LOCAL LAB [no EAC] based in?

No region is published by LOCAL LAB [no EAC]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 212.14.31.16:28015.

On what Rust version does LOCAL LAB [no EAC] operate?

On Windows, LOCAL LAB [no EAC] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LOCAL LAB [no EAC] stay online?

LOCAL LAB [no EAC] is not online at the moment; the last sighting was 3 hours ago. For the last 7 full days, 42 of 168 hours were online, giving 25% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on LOCAL LAB [no EAC]?

Too few wipes are on record for LOCAL LAB [no EAC] to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was made.

On LOCAL LAB [no EAC], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on LOCAL LAB [no EAC]?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does LOCAL LAB [no EAC] come up?

You will find LOCAL LAB [no EAC] on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does LOCAL LAB [no EAC] compare with other servers in the rankings?

LOCAL LAB [no EAC] sits at #6,020 for seven-day player hours, placing it in the top 27% of ranked servers.

How full is LOCAL LAB [no EAC] right now?

The last recorded sighting of LOCAL LAB [no EAC] was 3 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

Connection

How can you connect to LOCAL LAB [no EAC]?

You can connect by pressing F1 in Rust and entering client.connect 212.14.31.16:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.