Element card · group Community · atomic number 16,859, its rank
server_name
Offline 212.164.25.199:28016 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
500
Rusty Moose |EU Mondays| 500/ 525
-
2
Ru
Rustoria.co - …
388
Rustoria.co - EU East Long 388/ 450
-
3
Ru
Rusty Moose |E…
49
Rusty Moose |EU Main| 49/ 250
-
4
Ru
Rustoria.co - …
48
Rustoria.co - EU Main 48/ 250
-
5
Ru
Rustafied.com …
51
Rustafied.com - EU Friday 51/ 100
-
6
Ru
Rustoria.co - …
161
Rustoria.co - EU East Medium 161/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on server_name?
Generated by the game, the map on server_name is procedural.
How is server_name configured, and what rules apply?
The name of server_name carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is server_name based in?
Nothing about a region is published by server_name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 212.164.25.199:28016.
Which Rust version is server_name on?
On Windows, server_name is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does server_name stay online?
Currently offline, server_name was last seen 29 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe days
When does server_name wipe, and how often?
Too few wipes are on record for server_name to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 29 days 17 hours ago the current world was made.
Where it appears
How should you read the tags on server_name?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list server_name publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does server_name come up?
You will find server_name on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does server_name compare with other servers in the rankings?
server_name sits at #16,859 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on server_name tell you?
No live signal from server_name right now, which was last seen 29 days 17 hours ago.
Getting on
How can you connect to server_name?
You can connect by pressing F1 in Rust and entering client.connect 212.164.25.199:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.