Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 4,783, its rank

Test Server (by magic)

Offline 212.220.0.55:28015 checked 2d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average2peak 4
Rank · atomic number#4,783top 21%
Last wipe3d agoweekly schedule
Next wipe3d 10hSun 1 Nov, 18:22 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:22 UTC, in 3d 10h. Its weekly schedule tag · low confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 3d 10hSun 1 Nov, 18:22 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 10d 10hSun 8 Nov, 18:22 UTC
  4. 17d 10hSun 15 Nov, 18:22 UTC
  5. 24d 10hSun 22 Nov, 18:22 UTC
  6. 31d 10hSun 29 Nov, 18:22 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 38d 10hSun 6 Dec, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Re RETRO RUST #1 … 124
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 124/ 225
  3. 3 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  4. 4 Wi [NA] Willjum's… 4
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 4/ 100
  5. 5 Wi [EU] Willjum's… 7
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 7/ 175
  6. 6 Qs QS『芬达』100000倍/… 30
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 30/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Test Server (by magic)?

Test Server (by magic) runs a procedural map of size 1,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Test Server (by magic) configured, and what rules apply?

Nothing in the name of Test Server (by magic) gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is Test Server (by magic) based in?

No region is published by Test Server (by magic). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 212.220.0.55:28015 is the address it uses.

Which Rust version is Test Server (by magic) on?

On Windows, Test Server (by magic) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Test Server (by magic) stay up, and how reliable is its uptime?

Right now Test Server (by magic) is offline, with its last appearance 2 days 9 hours ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on Test Server (by magic)?

Following the tag is the best the prediction can do for Test Server (by magic), whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Sunday 1 November at 18:22 UTC. The world it is running now dates from 3 days 13 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on Test Server (by magic) involve?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

What should you understand from the tags Test Server (by magic) carries?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Test Server (by magic) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server (by magic) come up?

These themed Rust Data Lab lists carry Test Server (by magic): Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What position does Test Server (by magic) hold among Rust servers?

Player hours over the last week put Test Server (by magic) at #4,783, inside the top 21% of ranked servers.

How full is Test Server (by magic) right now?

The last recorded sighting of Test Server (by magic) was 2 days 9 hours ago, and it is offline now. The week's figures average 2 players and top out at 4.

Getting on

How can you connect to Test Server (by magic)?

You can connect by pressing F1 in Rust and entering client.connect 212.220.0.55:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/mNrUbG4uhW.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.