Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D

Offline 212.237.217.16:28160 checked 1d ago

2x quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123408:0009:0010:0011:00Wiped Tue 27 Oct, 08:01 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020008:0009:0010:0011:00Wiped Tue 27 Oct, 08:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:01 UTC1d ago – – running 0
Sat 24 Oct, 07:28 UTC4d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 612
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 550 on average 612/ 650
  2. 2 At Atlas - US 2X … 212
    Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 241 on average 212/ 225
  3. 3 Wa WARBANDITS.GG … 284
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 209 on average 284/ 325
  4. 4 Su SURVIVORS.GG #… 94
    SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 165 on average 94/ 200
  5. 5 Wa WARBANDITS.GG … 84
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 148 on average 84/ 200
  6. 6 Eu EU RENEGADE 2x… 100
    EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 142 on average 100/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D?

A procedural map of size 3,000 with seed 26848374 runs on PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D set, and what settings are in force?

PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D carries a 2x gather rate, as its name states. The group cap is 4 players (quad). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D sit?

No region is published by PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 212.237.217.16:28160.

What Rust version does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D currently run?

Rust network protocol 2635 and build 168909 on Linux is what PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D stay online?

Currently offline, PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D was last seen 34 hours ago. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 39 of 120 hours in the last 5 full days, which is 32% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Is PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D known for smooth running?

In the last 48 hours, it averaged 111 server fps, with a low of 91. The maximum entity count was 47,603, covering buildings, deployables and all else in the world. The highest memory usage was 1,979 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D, and at what time?

The record holds too few of PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 hours ago.

How does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D come up?

The Rust Data Lab lists that include PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D are: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 2x.

Player counts

How does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D compare with other servers in the rankings?

The seven-day player-hours table has PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D at #15,348, in the top 69% of ranked servers. Within quad, its rank is #626.

What does the current player count on PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D tell you?

PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D is offline at the moment; the last sighting was 34 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D?

In Rust, press F1 and enter client.connect 212.237.217.16:28160. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.