Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h185 Sampled every 5 min

Element card · group Modded · atomic number 16,111, its rank

RustMods.win | Classic x2 Monthly | TEST

Offline EU 212.3.194.139:28015 checked 34d ago

2x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,111top 71% · #2554 in EU
Last wipe37d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 776
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 820 on average 776/ 800
  2. 2 Vi Vital Rust - E… 401
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 606 on average 401/ 400
  3. 3 Eu EU RENEGADE 2x… 161
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 161/ 180
  4. 4 Vi Vitality - EU … 64
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 64/ 100
  5. 5 Eu EU Limitless 2… 245
    EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 280 on average 245/ 225
  6. 6 Mi MIRAGE RUST | … 83
    MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 149 on average 83/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on RustMods.win | Classic x2 Monthly | TEST?

Generated by the game, the map on RustMods.win | Classic x2 Monthly | TEST is procedural.

How is RustMods.win | Classic x2 Monthly | TEST configured, and what rules apply?

According to its name, RustMods.win | Classic x2 Monthly | TEST runs 2x gather. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RustMods.win | Classic x2 Monthly | TEST?

With its EU tag, RustMods.win | Classic x2 Monthly | TEST places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 212.3.194.139:28015.

What Rust version does RustMods.win | Classic x2 Monthly | TEST currently run?

Rust network protocol 2633 and build 165217 on Windows is what RustMods.win | Classic x2 Monthly | TEST uses. The protocol must match for you to join; Steam will update your game.

How dependable is RustMods.win | Classic x2 Monthly | TEST for staying online?

RustMods.win | Classic x2 Monthly | TEST is not online at the moment; the last sighting was 34 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipe schedule

What is the wiping pattern on RustMods.win | Classic x2 Monthly | TEST?

An estimate from the force wipe puts the next wipe on RustMods.win | Classic x2 Monthly | TEST. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 37 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Lists and tags

How should you read the tags on RustMods.win | Classic x2 Monthly | TEST?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list RustMods.win | Classic x2 Monthly | TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustMods.win | Classic x2 Monthly | TEST appear in?

These themed Rust Data Lab lists carry RustMods.win | Classic x2 Monthly | TEST: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Against other Rust servers, where does RustMods.win | Classic x2 Monthly | TEST place?

RustMods.win | Classic x2 Monthly | TEST is #16,111 on seven-day player hours, #2,554 in Europe, and in the top 71% of all ranked servers.

How many players does RustMods.win | Classic x2 Monthly | TEST have at the moment?

RustMods.win | Classic x2 Monthly | TEST is offline at the moment; the last sighting was 34 days 10 hours ago.

How to join

What steps get you onto RustMods.win | Classic x2 Monthly | TEST?

In Rust, press F1 and enter client.connect 212.3.194.139:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.