Rust Data LabData lab · live
Live readings Servers11,637 Players32,508 Populated2,805 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,473, its rank

RustMods.win | Classic x2 Monthly | TEST

Offline EU 212.3.194.47:28015 checked 36d ago

2x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,473top 67% · #2524 in EU
Last wipe37d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 260
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 806 on average 260/ 300
  2. 2 Vi Vital Rust - E… 102
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average 102/ 150
  3. 3 Eu EU RENEGADE 2x… 40
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 40/ 150
  4. 4 Vi Vitality - EU … 31
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average 31/ 50
  5. 5 Eu EU Limitless 2… 67
    EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 278 on average 67/ 200
  6. 6 Mi MIRAGE RUST | … 28
    MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 150 on average 28/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on RustMods.win | Classic x2 Monthly | TEST?

A procedural map runs on RustMods.win | Classic x2 Monthly | TEST, generated by the game.

How is RustMods.win | Classic x2 Monthly | TEST configured, and what rules apply?

The name says it: gather runs at 2x on RustMods.win | Classic x2 Monthly | TEST. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does RustMods.win | Classic x2 Monthly | TEST sit?

RustMods.win | Classic x2 Monthly | TEST gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 212.3.194.47:28015.

On what Rust version does RustMods.win | Classic x2 Monthly | TEST operate?

On Windows, RustMods.win | Classic x2 Monthly | TEST is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Does RustMods.win | Classic x2 Monthly | TEST stay up, and how reliable is its uptime?

Currently offline, RustMods.win | Classic x2 Monthly | TEST was last seen 36 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipe days

How often does a wipe happen on RustMods.win | Classic x2 Monthly | TEST, and at what time?

Estimated from the force wipe is when RustMods.win | Classic x2 Monthly | TEST next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 37 days 4 hours ago. Its tags set out a wipe schedule of once a month.

Tags, lists

Which meanings sit behind the tags on RustMods.win | Classic x2 Monthly | TEST?

These are the tags RustMods.win | Classic x2 Monthly | TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustMods.win | Classic x2 Monthly | TEST appear in?

The Rust Data Lab lists that include RustMods.win | Classic x2 Monthly | TEST are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

How does RustMods.win | Classic x2 Monthly | TEST compare with other servers in the rankings?

Seven-day player hours place RustMods.win | Classic x2 Monthly | TEST at #15,473 overall, #2,524 in Europe and in the top 67% of ranked servers.

What does the current player count on RustMods.win | Classic x2 Monthly | TEST tell you?

The last recorded sighting of RustMods.win | Classic x2 Monthly | TEST was 36 days 5 hours ago, and it is offline now.

Connection

What is the way to join RustMods.win | Classic x2 Monthly | TEST?

In Rust, press F1 and enter client.connect 212.3.194.47:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.