Element card · group Community · atomic number 15,528, its rank
My Server Name
Offline 212.30.217.91:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Server Name?
A procedural map runs on My Server Name, generated by the game.
What rules has My Server Name set, and what settings are in force?
No gather rate appears in the name of My Server Name. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts My Server Name?
There is no region on record for My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 212.30.217.91:28015.
On what Rust version does My Server Name operate?
Rust network protocol 2633 and build 165217 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Server Name for staying online?
Currently offline, My Server Name was last seen 34 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does My Server Name wipe, and how often?
The record holds too few of My Server Name's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 35 days 16 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on My Server Name?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does My Server Name place?
Player hours over the last week put My Server Name at #15,528, inside the top 71% of ranked servers.
How many players does My Server Name have at the moment?
The last recorded sighting of My Server Name was 34 days 19 hours ago, and it is offline now.
How to join
How can you connect to My Server Name?
In Rust, press F1 and enter client.connect 212.30.217.91:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.