Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 12,182, its rank

STALKER_Chernobyl_Zone

Offline 212.32.208.22:28015 checked 37d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#12,182top 53%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 470
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470/ 575
  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 984
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984/ 250
  4. 4 Ru Rustafied.com … 62
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983/ 250
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on STALKER_Chernobyl_Zone?

The map on STALKER_Chernobyl_Zone is procedural, made by the game.

What settings and rules apply on STALKER_Chernobyl_Zone?

Nothing in the name of STALKER_Chernobyl_Zone gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is STALKER_Chernobyl_Zone based in?

Nothing about a region is published by STALKER_Chernobyl_Zone. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 212.32.208.22:28015 is the address it uses.

What Rust version does STALKER_Chernobyl_Zone currently run?

On Windows, STALKER_Chernobyl_Zone is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is STALKER_Chernobyl_Zone for staying online?

Right now STALKER_Chernobyl_Zone is offline, with its last appearance 37 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on STALKER_Chernobyl_Zone, and at what time?

STALKER_Chernobyl_Zone's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 days 4 hours ago.

Lists and tags

What should you understand from the tags STALKER_Chernobyl_Zone carries?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list STALKER_Chernobyl_Zone publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does STALKER_Chernobyl_Zone appear in?

You will find STALKER_Chernobyl_Zone on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does STALKER_Chernobyl_Zone compare with other servers in the rankings?

Player hours over the last week put STALKER_Chernobyl_Zone at #12,182, inside the top 53% of ranked servers.

How many players does STALKER_Chernobyl_Zone have at the moment?

STALKER_Chernobyl_Zone is offline at the moment; the last sighting was 37 days 3 hours ago.

How to join

What steps get you onto STALKER_Chernobyl_Zone?

Open the console with F1 in Rust and type client.connect 212.32.208.22:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.