Element card · group Community · atomic number 16,608, its rank
ServerName
Offline 212.46.33.10:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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2
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 17/ 250
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4
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15
Rustoria.co - EU Main 15/ 250
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5
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18
Rustafied.com - EU Friday 18/ 100
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6
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Rustoria.co - EU East Medium 29/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What rules has ServerName set, and what settings are in force?
The name of ServerName carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does ServerName sit?
Nothing about a region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 212.46.33.10:28015.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does ServerName stay online?
Right now ServerName is offline, with its last appearance 27 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipes and resets
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 17 hours ago.
Tags, lists
Which meanings sit behind the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list ServerName publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does ServerName place?
The seven-day player-hours table has ServerName at #16,608, in the top 70% of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 27 days 16 hours ago, and it is offline now.
How to join
How can you connect to ServerName?
You can connect by pressing F1 in Rust and entering client.connect 212.46.33.10:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.