Rust Data LabData lab · live
Live readings Servers11,597 Players47,678 Populated3,062 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 13,841, its rank

ServerName

Offline 212.59.106.208:28015 checked 34d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,841top 61%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 10:15 UTC34d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 128
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 463 on average 128/ 250
  2. 2 Ru Rustoria.co - … 145
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 145/ 200
  3. 3 Ru Rusty Moose |E… 306
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 306/ 275
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 292
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 264 on average 292/ 300
  6. 6 Ru Rustoria.co - … 580
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 580/ 575

Quick answers

from the figures on this page

Server setup

What settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is ServerName based in?

Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 212.59.106.208:28015 is the address it uses.

What Rust version does ServerName currently run?

On Windows, ServerName is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ServerName stay online?

Right now ServerName is offline, with its last appearance 34 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does ServerName wipe, and how often?

Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 21 hours ago.

What does a typical wipe day on ServerName involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags ServerName carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list ServerName publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ServerName come up?

You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does ServerName hold among Rust servers?

The seven-day player-hours table has ServerName at #13,841, in the top 61% of ranked servers.

How many players does ServerName have at the moment?

No live signal from ServerName right now, which was last seen 34 days 20 hours ago.

Connection

What steps get you onto ServerName?

You can connect by pressing F1 in Rust and entering client.connect 212.59.106.208:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.