Element card · group Community · atomic number 15,506, its rank
LinuxGSM
Offline 212.69.129.234:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
What rules has LinuxGSM set, and what settings are in force?
No gather rate appears in the name of LinuxGSM. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
What region hosts LinuxGSM?
Nothing about a region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 212.69.129.234:28015.
On what Rust version does LinuxGSM operate?
On Linux, LinuxGSM is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does LinuxGSM stay online?
Currently offline, LinuxGSM was last seen 37 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe days
How often does a wipe happen on LinuxGSM, and at what time?
The record holds too few of LinuxGSM's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 21 hours ago.
Lists and tags
How should you read the tags on LinuxGSM?
The game's server browser reads the tags LinuxGSM publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
The Rust Data Lab lists that include LinuxGSM are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does LinuxGSM place?
The seven-day player-hours table has LinuxGSM at #15,506, in the top 67% of ranked servers.
How full is LinuxGSM right now?
LinuxGSM is offline at the moment; the last sighting was 37 days 4 hours ago.
Getting on
How can you connect to LinuxGSM?
You can connect by pressing F1 in Rust and entering client.connect 212.69.129.234:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.