Element card · group Community · atomic number 15,398, its rank
Vigil Dev
Offline 212.70.99.208:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Vigil Dev?
A procedural map runs on Vigil Dev, generated by the game.
What settings and rules apply on Vigil Dev?
The name of Vigil Dev carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Vigil Dev based in?
Nothing about a region is published by Vigil Dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. 212.70.99.208:28015 is the address it uses.
What Rust version does Vigil Dev currently run?
Rust network protocol 2634 and build 167584 on Windows is what Vigil Dev uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Vigil Dev for staying online?
Vigil Dev is not online at the moment; the last sighting was 15 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.
Wipe days
When does Vigil Dev wipe, and how often?
Vigil Dev's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 2 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Vigil Dev?
These are the tags Vigil Dev makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Vigil Dev appear in?
These themed Rust Data Lab lists carry Vigil Dev: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Vigil Dev hold among Rust servers?
Vigil Dev sits at #15,398 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Vigil Dev have at the moment?
The last recorded sighting of Vigil Dev was 15 days 19 hours ago, and it is offline now.
Connection
How can you connect to Vigil Dev?
Open the console with F1 in Rust and type client.connect 212.70.99.208:28015. The Launch Rust button on this page does the same job through Steam.