Element card · group Community · atomic number 15,049, its rank
TEST
Offline 213.109.141.52:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 524/ 550
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2
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Rustoria.co - EU East Long 431/ 450
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 61/ 250
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4
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Rustoria.co - EU Main 63/ 250
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5
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Rustafied.com - EU Friday 54/ 100
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6
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Rustoria.co - EU East Medium 165/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts TEST?
No region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 213.109.141.52:28015 is the address it uses.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How reliably does TEST stay online?
Currently offline, TEST was last seen 45 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe days
How often does a wipe happen on TEST, and at what time?
Too few wipes are on record for TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 45 days 1 hours ago the current world was made.
Lists and tags
How should you read the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
The Rust Data Lab lists that include TEST are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does TEST compare with other servers in the rankings?
The seven-day player-hours table has TEST at #15,049, in the top – of ranked servers.
How many players does TEST have at the moment?
No live signal from TEST right now, which was last seen 45 days 1 hours ago.
Getting on
How can you connect to TEST?
You can connect by pressing F1 in Rust and entering client.connect 213.109.141.52:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.