Element card · group Community · atomic number 15,499, its rank
EvoLuna's Rust Server
Offline 213.195.6.6:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on EvoLuna's Rust Server?
Generated by the game, the map on EvoLuna's Rust Server is procedural.
What rules has EvoLuna's Rust Server set, and what settings are in force?
Nothing in the name of EvoLuna's Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
Which location is EvoLuna's Rust Server based in?
No region is published by EvoLuna's Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 213.195.6.6:28015 is the address it uses.
What Rust version does EvoLuna's Rust Server currently run?
On Windows, EvoLuna's Rust Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is EvoLuna's Rust Server for staying online?
EvoLuna's Rust Server is not online at the moment; the last sighting was 41 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe days
How often does a wipe happen on EvoLuna's Rust Server, and at what time?
Too few wipes are on record for EvoLuna's Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 10 hours ago the current world was made.
Where it appears
How should you read the tags on EvoLuna's Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list EvoLuna's Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does EvoLuna's Rust Server come up?
You will find EvoLuna's Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does EvoLuna's Rust Server hold among Rust servers?
EvoLuna's Rust Server sits at #15,499 for seven-day player hours, placing it in the top – of ranked servers.
How full is EvoLuna's Rust Server right now?
EvoLuna's Rust Server is offline at the moment; the last sighting was 41 days 8 hours ago.
Connection
How can you connect to EvoLuna's Rust Server?
In Rust, press F1 and enter client.connect 213.195.6.6:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.