Rust Data LabData lab · live
Live readings Servers11,690 Players52,970 Populated3,210 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Community · atomic number 15,432, its rank

4Netplayers BOGURUST

Offline 213.202.205.2:21400 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 355
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 355/ 400
  2. 2 Ru Rustoria.co - … 327
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 327/ 350
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 33/ 250
  5. 5 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Ru Rustoria.co - … 171
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 171/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on 4Netplayers BOGURUST?

The map on 4Netplayers BOGURUST is procedural at size 4,000 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is 4Netplayers BOGURUST configured, and what rules apply?

No gather rate appears in the name of 4Netplayers BOGURUST. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts 4Netplayers BOGURUST?

No region is published by 4Netplayers BOGURUST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.202.205.2:21400 is the address it uses.

On what Rust version does 4Netplayers BOGURUST operate?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers BOGURUST uses. The protocol must match for you to join; Steam will update your game.

Does 4Netplayers BOGURUST stay up, and how reliable is its uptime?

4Netplayers BOGURUST is not online at the moment; the last sighting was 7 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

How often does a wipe happen on 4Netplayers BOGURUST, and at what time?

4Netplayers BOGURUST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 21 hours ago.

Lists and tags

How should you read the tags on 4Netplayers BOGURUST?

The game's server browser reads the tags 4Netplayers BOGURUST publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers BOGURUST appear in?

You will find 4Netplayers BOGURUST on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does 4Netplayers BOGURUST compare with other servers in the rankings?

4Netplayers BOGURUST sits at #15,432 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on 4Netplayers BOGURUST tell you?

No live signal from 4Netplayers BOGURUST right now, which was last seen 7 days 19 hours ago.

How to join

What steps get you onto 4Netplayers BOGURUST?

Open the console with F1 in Rust and type client.connect 213.202.205.2:21400. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.