Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Community · atomic number 15,498, its rank

4Netplayers Rust Server EikeundMarvin

Offline 213.202.205.45:23300 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498top 68%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6 Ru Rustoria.co - … 161
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Quick answers

from the figures on this page

Server setup

What map is in play on 4Netplayers Rust Server EikeundMarvin?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server EikeundMarvin, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 4Netplayers Rust Server EikeundMarvin configured, and what rules apply?

The name of 4Netplayers Rust Server EikeundMarvin carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is 4Netplayers Rust Server EikeundMarvin based in?

There is no region on record for 4Netplayers Rust Server EikeundMarvin. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 213.202.205.45:23300.

On what Rust version does 4Netplayers Rust Server EikeundMarvin operate?

Rust network protocol 2633 and build 164530 on Linux is what 4Netplayers Rust Server EikeundMarvin uses. The protocol must match for you to join; Steam will update your game.

How dependable is 4Netplayers Rust Server EikeundMarvin for staying online?

4Netplayers Rust Server EikeundMarvin is not online at the moment; the last sighting was 40 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on 4Netplayers Rust Server EikeundMarvin, and at what time?

4Netplayers Rust Server EikeundMarvin's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 8 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on 4Netplayers Rust Server EikeundMarvin?

The game's server browser reads the tags 4Netplayers Rust Server EikeundMarvin publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server EikeundMarvin appear in?

You will find 4Netplayers Rust Server EikeundMarvin on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does 4Netplayers Rust Server EikeundMarvin place?

4Netplayers Rust Server EikeundMarvin sits at #15,498 for seven-day player hours, placing it in the top 68% of ranked servers.

What does the current player count on 4Netplayers Rust Server EikeundMarvin tell you?

No live signal from 4Netplayers Rust Server EikeundMarvin right now, which was last seen 40 days 2 hours ago.

How to join

What is the way to join 4Netplayers Rust Server EikeundMarvin?

In Rust, press F1 and enter client.connect 213.202.205.45:23300. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.