Rust Data LabData lab · live
Live readings Servers11,719 Players48,039 Populated3,199 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 15,858, its rank

My Server Name

Offline 213.225.5.39:28015 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,858top 72%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:31 UTC18d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 246
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  3. 3 Ru Rusty Moose |E… 32
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 32/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 17/ 250
  5. 5 Ru Rustafied.com … 41
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 41/ 100
  6. 6 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 53/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

How is My Server Name configured, and what rules apply?

No gather rate appears in the name of My Server Name. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts My Server Name?

No region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 213.225.5.39:28015 is the address it uses.

On what Rust version does My Server Name operate?

Rust network protocol 2634 and build 167398 on Windows is what My Server Name uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Server Name stay up, and how reliable is its uptime?

My Server Name is not online at the moment; the last sighting was 18 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe days

What is the wiping pattern on My Server Name?

My Server Name's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 3 hours ago.

On My Server Name, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Server Name place?

My Server Name sits at #15,858 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is My Server Name right now?

No live signal from My Server Name right now, which was last seen 18 days 3 hours ago.

How to join

How can you connect to My Server Name?

Open the console with F1 in Rust and type client.connect 213.225.5.39:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.