Rust Data LabData lab · live
Live readings Servers11,744 Players74,144 Populated3,692 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Community · atomic number 15,464, its rank

NRKZBS

Offline 213.225.6.76:28015 checked 35d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,464top 67%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 16:30 UTC37d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 673
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673/ 725
  2. 2 Ru Rustoria.co - … 433
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433/ 475
  3. 3 Ru Rustoria.co - … 40
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40/ 250
  4. 4 Ru Rusty Moose |E… 54
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54/ 250
  5. 5 Ru Rustoria.co - … 234
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 234/ 250
  6. 6 Ru Rustafied.com … 130
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 130/ 175

Quick answers

from the figures on this page

Map and rules

What map is in play on NRKZBS?

A procedural map runs on NRKZBS, generated by the game.

How is NRKZBS configured, and what rules apply?

Nothing in the name of NRKZBS gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is NRKZBS based in?

No region is published by NRKZBS. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 213.225.6.76:28015.

Which Rust version is NRKZBS on?

Rust network protocol 2633 and build 162929 on Windows is what NRKZBS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does NRKZBS stay up, and how reliable is its uptime?

Right now NRKZBS is offline, with its last appearance 35 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on NRKZBS?

Too few wipes are on record for NRKZBS to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 20 hours ago the current world was made.

How does NRKZBS look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on NRKZBS?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list NRKZBS publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does NRKZBS appear in?

You will find NRKZBS on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does NRKZBS place?

NRKZBS sits at #15,464 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does NRKZBS have at the moment?

No live signal from NRKZBS right now, which was last seen 35 days 18 hours ago.

Connection

What is the way to join NRKZBS?

You can connect by pressing F1 in Rust and entering client.connect 213.225.6.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.