Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Din Don Server

Offline 213.226.95.141:28015 checked 22h ago

Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123418:0016:00Wiped Tue 27 Oct, 18:50 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct5 Oct8 Oct16 Oct19 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:50 UTC1d ago – – running 1
Tue 13 Oct, 14:09 UTC16d ago 1 – 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 531
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  2. 2 Ru Rustoria.co - … 430
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 430/ 475
  3. 3 Ru Rusty Moose |E… 274
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 274/ 250
  4. 4 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58/ 100
  5. 5 Ru Rustoria.co - … 359
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 359/ 250
  6. 6 Ru Rustoria.co - … 393
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 393/ 350

Quick answers

from the figures on this page

Map and rules

How is Din Don Server configured, and what rules apply?

No gather rate appears in the name of Din Don Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

Which location is Din Don Server based in?

There is no region on record for Din Don Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.226.95.141:28015 is the address it uses.

What Rust version does Din Don Server currently run?

On Windows, Din Don Server is running Rust network protocol 2635 and build 169536. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Din Don Server stay up, and how reliable is its uptime?

Right now Din Don Server is offline, with its last appearance 22 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

What is the wiping pattern on Din Don Server?

Too few wipes are on record for Din Don Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 hours ago.

How does Din Don Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Din Don Server?

These are the tags Din Don Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169536 (Build): The game build is 169536; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Din Don Server appear in?

The Rust Data Lab lists that include Din Don Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Din Don Server hold among Rust servers?

The seven-day player-hours table has Din Don Server at #15,335, in the top 69% of ranked servers.

What does the current player count on Din Don Server tell you?

Din Don Server is offline at the moment; the last sighting was 22 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join Din Don Server?

In Rust, press F1 and enter client.connect 213.226.95.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs169536,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs169536
Build The game build is 169536.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.