Rust Data LabData lab · live
Live readings Servers11,686 Players53,260 Populated3,106 Fresh wipes · 3h120 Sampled every 5 min

Element card · group Vanilla · atomic number 1,156, its rank

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly

Online EU 213.239.221.105:28015 checked 12m ago

quad biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 9/ 100 9% full Room to join
7-day average7peak 28
Rank · atomic number#1,156top 5% · #482 in EU
Last wipe5h agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
01020304002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 19:52 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 19:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers, top 17% in EU, and #58 of the quad servers (top 7%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap13.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak45players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 12d 20hWed 11 Nov, 22:40 UTC
  3. 25d 23hWed 25 Nov, 01:28 UTC
  4. 34d 17hThu 3 Dec, 19:00 UTCFW
  5. 39d 2hTue 8 Dec, 04:15 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:52 UTC5h ago – – running 2
Fri 16 Oct, 17:05 UTC13d ago 42 halved by day 8 13.1 days 6
Thu 1 Oct, 18:02 UTC FW28d ago 42 halved by day 9 15 days 3
Fri 18 Sep, 17:14 UTC41d ago 50 halved by day 5 13 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bo [EU] Bold | So… 59
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  2. 2 Ar ArcaRust.cz - … 4
    ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10* EU · quad · biweekly · 18 on average 4/ 200
  3. 3 Ma #MAGIC JUMP | … 1
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 1/ 80
  4. 4 Lu LusoTuga Prime… 0
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0/ 100
  5. 5 Pr [EU] Protobit:… 0
    [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 0/ 100
  6. 6 Se [EU/PT] Serrad… 3
    [EU/PT] Serradinha Modded | Vanilla+ | Max 4 EU · quad · biweekly · 1 on average 3/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Custom map on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, size 3,800: the map file is published, so this page offers it for download.

What settings and rules apply on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

Nothing in the name of Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly gives a gather rate. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly sit?

The EU tag is how Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 213.239.221.105:28015 is the address it uses.

What Rust version does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly currently run?

Rust network protocol 2635 and build 168909 on Linux is what Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly stay online?

At the moment, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is online. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly perform?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The entity count reached 102,892, including buildings, deployables and all other world items. Up to 4,050 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, and at what time?

About every 13.1 days is how often Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly has wiped lately. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 5 hours ago. Wipes every two weeks are what its tags set out.

How does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly look on the day of a wipe?

At their busiest, recent wipes averaged 45 players. Peak numbers on the latest wipe came 24 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 8.

Tags, lists

What should you understand from the tags Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is where the browser lists this server; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly come up?

These themed Rust Data Lab lists carry Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player counts

What position does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly hold among Rust servers?

Player hours for the past seven days give Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly #1,156, #482 in Europe, and a place in the top 5% of ranked servers. In the quad category it ranks #58.

How many players does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly have at the moment?

Of 100 slots, 9 are taken on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly right now. A seven-day sample gives 7 players on average and 28 at the top. Peak time in the past 48 hours: 21:00 UTC, when the average was 23 players.

Getting on

What is the way to join Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

In Rust, press F1 and enter client.connect 213.239.221.105:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/e8XMuWPmKa.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts4,^o,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Europe is where the browser lists this server.

Other

rustmaps
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.