Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Community · atomic number 13,458, its rank

nameserver

Offline 213.24.132.27:28015 checked 35d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,458top 60%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:25 UTC38d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 315
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  2. 2 Ru Rustoria.co - … 430
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 430/ 475
  3. 3 Ru Rusty Moose |E… 958
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 958/ 1,000
  4. 4 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Ru Rustoria.co - … 988
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 988/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

The map on nameserver is procedural, made by the game.

What settings and rules apply on nameserver?

The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is nameserver based in?

There is no region on record for nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 213.24.132.27:28015 is the address it uses.

What Rust version does nameserver currently run?

Rust network protocol 2633 and build 164530 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 35 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipe schedule

How often does a wipe happen on nameserver, and at what time?

Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 38 days 7 hours ago the current world was made.

What does a typical wipe day on nameserver involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags nameserver carries?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

These themed Rust Data Lab lists carry nameserver: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does nameserver compare with other servers in the rankings?

Player hours over the last week put nameserver at #13,458, inside the top 60% of ranked servers.

What does the current player count on nameserver tell you?

The last recorded sighting of nameserver was 35 days ago, and it is offline now.

How to join

How can you connect to nameserver?

In Rust, press F1 and enter client.connect 213.24.132.27:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.