Rust Data LabData lab · live
Live readings Servers11,679 Players49,738 Populated3,164 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Vanilla · atomic number 16,413, its rank

SmashBeatz Rustland

Offline 213.255.219.174:25015 checked 27d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,413top 69%
Last wipe69d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 232
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 232/ 375
  2. 2 Ru Rustoria.co - … 310
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 310/ 325
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 24/ 250
  5. 5 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Ru Rustoria.co - … 142
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 142/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on SmashBeatz Rustland?

The map on SmashBeatz Rustland is procedural, made by the game.

What rules has SmashBeatz Rustland set, and what settings are in force?

No gather rate appears in the name of SmashBeatz Rustland. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts SmashBeatz Rustland?

Nothing about a region is published by SmashBeatz Rustland. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 213.255.219.174:25015.

On what Rust version does SmashBeatz Rustland operate?

On Windows, SmashBeatz Rustland is running Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SmashBeatz Rustland stay online?

Right now SmashBeatz Rustland is offline, with its last appearance 27 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on SmashBeatz Rustland?

Too few wipes are on record for SmashBeatz Rustland to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 69 days 14 hours ago.

Where it appears

How should you read the tags on SmashBeatz Rustland?

The game's server browser reads the tags SmashBeatz Rustland publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SmashBeatz Rustland come up?

These themed Rust Data Lab lists carry SmashBeatz Rustland: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

What position does SmashBeatz Rustland hold among Rust servers?

Player hours over the last week put SmashBeatz Rustland at #16,413, inside the top 69% of ranked servers.

How full is SmashBeatz Rustland right now?

The last recorded sighting of SmashBeatz Rustland was 27 days 18 hours ago, and it is offline now.

Connection

What is the way to join SmashBeatz Rustland?

Open the console with F1 in Rust and type client.connect 213.255.219.174:25015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^v,gmvanilla,cs161125,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs161125
Build Build number: 161125.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.