Rust Data LabData lab · live
Live readings Servers11,794 Players80,292 Populated3,570 Fresh wipes · 3h260 Sampled every 5 min

Element card · group Community · atomic number 12,796, its rank

Ray and Tina

Offline 216.105.171.156:28015 checked 24d ago

Join the experiment
Atomic mass · players now 2/ 30 7% full Room to join
7-day average0peak –
Rank · atomic number#12,796top 57%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held75%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:59 UTC25d ago 2 – running 2
Fri 2 Oct, 00:26 UTC27d ago 2 held half 2.1 days 0
Sun 27 Sep, 23:02 UTC31d ago 2 held half 4.1 days 0
Sun 20 Sep, 19:28 UTC39d ago 2 held half 7.1 days 0
Wed 16 Sep, 18:16 UTC43d ago 2 halved by day 3 4.1 days 2
Tue 15 Sep, 01:54 UTC44d ago 3 – 1.7 days 0
Mon 14 Sep, 00:17 UTC45d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 186
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 186/ 250
  2. 2 Ru Rustoria.co - … 239
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 239/ 300
  3. 3 Ru Rusty Moose |E… 671
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 671/ 800
  4. 4 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37/ 100
  5. 5 Ru Rustoria.co - … 743
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 743/ 900
  6. 6 Ru Rustoria.co - … 604
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 604/ 725

Quick answers

from the figures on this page

Map and rules

What map is in play on Ray and Tina?

A procedural map of size 2,850 with seed 115612 runs on Ray and Tina, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Ray and Tina?

Nothing in the name of Ray and Tina gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Ray and Tina?

Nothing about a region is published by Ray and Tina. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 216.105.171.156:28015.

On what Rust version does Ray and Tina operate?

Rust network protocol 2634 and build 166494 on Windows is what Ray and Tina uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Ray and Tina stay up, and how reliable is its uptime?

Right now Ray and Tina is offline, with its last appearance 24 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does Ray and Tina wipe, and how often?

With no fixed rhythm, Ray and Tina wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 19 hours ago the current world was made.

On Ray and Tina, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

Which meanings sit behind the tags on Ray and Tina?

These are the tags Ray and Tina makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Ray and Tina appear in?

You will find Ray and Tina on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Ray and Tina place?

Player hours over the last week put Ray and Tina at #12,796, inside the top 57% of ranked servers.

What does the current player count on Ray and Tina tell you?

No live signal from Ray and Tina right now, which was last seen 24 days 21 hours ago.

How to join

What is the way to join Ray and Tina?

You can connect by pressing F1 in Rust and entering client.connect 216.105.171.156:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.