Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

LinuxGSM

Offline 216.128.11.56:28015 checked 6d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 162
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162/ 250
  2. 2 Ru Rustoria.co - … 152
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 152/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 14/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18/ 100
  6. 6 Ru Rustoria.co - … 66
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 66/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on LinuxGSM?

The map on LinuxGSM is procedural, made by the game.

What settings and rules apply on LinuxGSM?

The name of LinuxGSM carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is LinuxGSM based in?

Nothing about a region is published by LinuxGSM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 216.128.11.56:28015.

On what Rust version does LinuxGSM operate?

On Linux, LinuxGSM is running Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

Does LinuxGSM stay up, and how reliable is its uptime?

Currently offline, LinuxGSM was last seen 6 days 4 hours ago. It was online for 2 of 144 hours in the last 6 full days, which is 1% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe schedule

How often does a wipe happen on LinuxGSM, and at what time?

Too few wipes are on record for LinuxGSM to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 11 hours ago.

Where it appears

Which meanings sit behind the tags on LinuxGSM?

These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does LinuxGSM appear in?

These themed Rust Data Lab lists carry LinuxGSM: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does LinuxGSM place?

LinuxGSM sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is LinuxGSM right now?

LinuxGSM is offline at the moment; the last sighting was 6 days 4 hours ago. Over seven days the mean player count is 0.

How to join

How can you connect to LinuxGSM?

In Rust, press F1 and enter client.connect 216.128.11.56:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build Build number: 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.