Element card · group Community · atomic number 15,323, its rank
LinuxGSM
Offline 216.128.11.68:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
How is LinuxGSM configured, and what rules apply?
Nothing in the name of LinuxGSM gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
What region hosts LinuxGSM?
Nothing about a region is published by LinuxGSM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 216.128.11.68:28015.
Which Rust version is LinuxGSM on?
On Linux, LinuxGSM is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does LinuxGSM stay online?
LinuxGSM is not online at the moment; the last sighting was 5 days 8 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
Wipe schedule
How often does a wipe happen on LinuxGSM, and at what time?
LinuxGSM's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 16 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on LinuxGSM?
The game's server browser reads the tags LinuxGSM publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does LinuxGSM come up?
You will find LinuxGSM on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does LinuxGSM compare with other servers in the rankings?
LinuxGSM sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is LinuxGSM right now?
The last recorded sighting of LinuxGSM was 5 days 8 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
What steps get you onto LinuxGSM?
In Rust, press F1 and enter client.connect 216.128.11.68:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.