Element card · group Community · atomic number 15,349, its rank
LinuxGSM
Offline 216.128.9.254:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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Rusty Moose |E…
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Rusty Moose |EU Main| 13/ 250
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4
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Rustoria.co - EU Main 16/ 250
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5
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14
Rustafied.com - EU Friday 14/ 100
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6
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Rustoria.co - EU East Medium 37/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
What rules has LinuxGSM set, and what settings are in force?
Nothing in the name of LinuxGSM gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts LinuxGSM?
No region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 216.128.9.254:28015.
What Rust version does LinuxGSM currently run?
On Linux, LinuxGSM is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is LinuxGSM for staying online?
Right now LinuxGSM is offline, with its last appearance 2 days 5 hours ago. For the last 4 full days, 48 of 96 hours were online, giving 50% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe schedule
How often does a wipe happen on LinuxGSM, and at what time?
Too few wipes are on record for LinuxGSM to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 9 hours ago the current world was made.
Where it appears
What should you understand from the tags LinuxGSM carries?
These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does LinuxGSM come up?
These themed Rust Data Lab lists carry LinuxGSM: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does LinuxGSM compare with other servers in the rankings?
The seven-day player-hours table has LinuxGSM at #15,349, in the top 69% of ranked servers.
What does the current player count on LinuxGSM tell you?
LinuxGSM is offline at the moment; the last sighting was 2 days 5 hours ago. Over seven days the mean player count is 0.
Connection
How can you connect to LinuxGSM?
You can connect by pressing F1 in Rust and entering client.connect 216.128.9.254:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.