Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 1,953, its rank

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 7m ago

3x moddedoxide
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average2peak 7
Rank · atomic number#1,953top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:15 UTC13d ago 5 – running 0
Thu 1 Oct, 21:06 UTC FW27d ago 4 held half 14.3 days 1
Sun 27 Sep, 04:56 UTC32d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 3x … 540
    Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average 540/ 600
  2. 2 Vi Vital Rust - E… 263
    Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average 263/ 300
  3. 3 Ho HollowServers.… 137
    HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average 137/ 140
  4. 4 Ho HollowServers.… 31
    HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average 31/ 100
  5. 5 Fl FLAME RUST #1 … 128
    FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 115 on average 128/ 350
  6. 6 Ac AceRust.com 3x… 29
    AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average 29/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

A procedural map of size 4,500 with seed 10908 runs on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x configured, and what rules apply?

The name says it: gather runs at 3x on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sit?

Nothing about a region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Rust Data Lab shows a server's stated location, not a verified position of the machine. 216.173.119.204:28080 is the address it uses.

Which Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on?

On Windows, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x stay up, and how reliable is its uptime?

At the moment, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is online. About 2 days ago is when it last restarted, based on its uptime. It was online for 158 of 168 hours in the last 7 full days, which is 94% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x known for smooth running?

In the last 48 hours, it averaged 76 server fps, with a low of 52. The maximum entity count was 139,874, covering buildings, deployables and all else in the world. Memory use peaked at 6,126 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

No next wipe can be predicted on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 13 days 11 hours ago the current world was made.

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 43 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

Which meanings sit behind the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The game's server browser reads the tags Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x come up?

The Rust Data Lab lists that include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x are: 3x Rust servers, live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player numbers

What position does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hold among Rust servers?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sits at #1,953 for seven-day player hours, placing it in the top 9% of ranked servers.

What does the current player count on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x tell you?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x currently shows 2 players across 100 slots. Averaged over the past week: 2 players, peaking at 7. Peak time in the past 48 hours: 17:00 UTC, when the average was 2 players.

How to join

What steps get you onto Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

You can connect by pressing F1 in Rust and entering client.connect 216.173.119.204:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://piratescoverust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.