Rust Data LabData lab · live
Live readings Servers11,716 Players60,383 Populated3,374 Fresh wipes · 3h178 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

Midwest Staging Server

Online NA 216.245.176.210:28015 checked 13m ago

weekly wipes
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69% · #1507 in NA
Last wipe34d agoweekly schedule
Next wipe21hFri 30 Oct, 09:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:07 UTC, in 21h. Its weekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 21hFri 30 Oct, 09:07 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 7d 21hFri 6 Nov, 09:07 UTC
  4. 14d 21hFri 13 Nov, 09:07 UTC
  5. 21d 21hFri 20 Nov, 09:07 UTC
  6. 28d 21hFri 27 Nov, 09:07 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 35d 21hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 09:07 UTC34d ago 2 – running 0
Thu 24 Sep, 14:52 UTC34d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |U… 161
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  4. 4 Ru Rustoria.co - … 131
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  5. 5 Ru Rustafied.com … 6
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  6. 6 Ru Rustopia.gg - … 9
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Quick answers

from the figures on this page

Map and rules

What map is in play on Midwest Staging Server?

A procedural map of size 4,500 with seed 2797472621 runs on Midwest Staging Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Midwest Staging Server configured, and what rules apply?

The name of Midwest Staging Server carries no gather rate. You get up to 12 players per group. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Midwest Staging Server based in?

With its NA tag, Midwest Staging Server places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 216.245.176.210:28015 is the address it uses.

On what Rust version does Midwest Staging Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Midwest Staging Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Midwest Staging Server for staying online?

Midwest Staging Server is live as of now. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Midwest Staging Server known for smooth running?

The last 48 hours show an average of 94 server fps and a minimum of 67. The entity count reached 146,692, including buildings, deployables and all other world items. The highest memory usage was 3,449 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Midwest Staging Server?

The prediction for Midwest Staging Server follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Friday 30 October at 09:07 UTC. 34 days 17 hours ago the current world was made. The tags state that wipes happen weekly.

On Midwest Staging Server, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 10 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Midwest Staging Server?

These are the tags Midwest Staging Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Midwest Staging Server appear in?

You will find Midwest Staging Server on the following Rust Data Lab lists: Rust community servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

Against other Rust servers, where does Midwest Staging Server place?

Seven-day player hours place Midwest Staging Server at #15,323 overall, #1,507 in North America and in the top 69% of ranked servers.

What does the current player count on Midwest Staging Server tell you?

At the moment Midwest Staging Server has 0 of its 100 slots filled. The past week gives an average of 0 players.

Connection

How can you connect to Midwest Staging Server?

You can connect by pressing F1 in Rust and entering client.connect 216.245.176.210:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/RnZSuvqXjW.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts12
Group limit Teams cap at 12 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.