Rust Data LabData lab · live
Live readings Servers11,704 Players46,860 Populated3,181 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Community · atomic number 15,349, its rank

RUST Server

Online 216.245.177.8:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 237
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 237/ 275
  2. 2 Ru Rustoria.co - … 162
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 162/ 200
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 28/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 16/ 250
  5. 5 Ru Rustafied.com … 34
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 34/ 100
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 45/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RUST Server?

RUST Server runs a procedural map of size 3,500 with seed 648252; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RUST Server set, and what settings are in force?

Nothing in the name of RUST Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does RUST Server sit?

No region is published by RUST Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 216.245.177.8:28015 is the address it uses.

What Rust version does RUST Server currently run?

On Windows, RUST Server is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RUST Server for staying online?

RUST Server is live as of now. The uptime it reports suggests it restarted roughly 13 days 8 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does RUST Server hold a steady performance?

Server fps averaged 103 over the last 48 hours, with 90 as the lowest. The maximum entity count was 70,030, covering buildings, deployables and all else in the world. Memory use peaked at 6,420 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does RUST Server wipe, and how often?

Too few wipes are on record for RUST Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 51 days 3 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on RUST Server?

These are the tags RUST Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUST Server appear in?

The Rust Data Lab lists that include RUST Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does RUST Server place?

Player hours over the last week put RUST Server at #15,349, inside the top 69% of ranked servers.

What does the current player count on RUST Server tell you?

At the moment RUST Server has 0 of its 30 slots filled. The past week gives an average of 0 players.

Getting on

What is the way to join RUST Server?

In Rust, press F1 and enter client.connect 216.245.177.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.