Rust Data LabData lab · live
Live readings Servers11,854 Players100,165 Populated3,872 Fresh wipes · 3h533 Sampled every 5 min

Element card · group Community · atomic number 14,817, its rank

pupok

Offline 217.118.184.193:28015 checked 18d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,817top 67%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:36 UTC18d ago 1 – running 0
Sat 10 Oct, 14:24 UTC19d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 275
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 275/ 325
  2. 2 Ru Rustoria.co - … 344
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 344/ 425
  3. 3 Ru Rusty Moose |E… 877
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 877/ 1,000
  4. 4 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49/ 100
  5. 5 Ru Rustoria.co - … 934
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 934/ 1,000
  6. 6 Ru Rustoria.co - … 776
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 776/ 800

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on pupok?

No gather rate appears in the name of pupok. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is pupok based in?

There is no region on record for pupok. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 217.118.184.193:28015 is the address it uses.

Which Rust version is pupok on?

On Windows, pupok is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is pupok for staying online?

Right now pupok is offline, with its last appearance 18 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe days

How often does a wipe happen on pupok, and at what time?

Too few wipes are on record for pupok to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 12 hours ago.

On pupok, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags pupok carries?

The game's server browser reads the tags pupok publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does pupok appear in?

You will find pupok on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does pupok compare with other servers in the rankings?

The seven-day player-hours table has pupok at #14,817, in the top 67% of ranked servers.

How many players does pupok have at the moment?

pupok is offline at the moment; the last sighting was 18 days 12 hours ago.

Connection

What steps get you onto pupok?

Open the console with F1 in Rust and type client.connect 217.118.184.193:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.