Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 13,264, its rank

My Untitled Rust Server

Offline 217.142.21.245:5678 checked 35d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,264top 61%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 01:51 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 338
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 338/ 375
  2. 2 Ru Rustoria.co - … 296
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 296/ 325
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21/ 250
  5. 5 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 42/ 100
  6. 6 Ru Rustoria.co - … 124
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 124/ 200

Quick answers

from the figures on this page

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

The name of My Untitled Rust Server carries no gather rate. Groups top out at 64 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does My Untitled Rust Server sit?

No region is published by My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 217.142.21.245:5678 is the address it uses.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2700 on Windows is what My Untitled Rust Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Untitled Rust Server for staying online?

Currently offline, My Untitled Rust Server was last seen 35 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipe days

When does My Untitled Rust Server wipe, and how often?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 7 hours ago.

How does My Untitled Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server makes public for the server browser to read: gmrwtdm (Game mode): Rwtdm; mp500 (Max players): Player slots: 500; ts64 (Group limit): Teams cap at 64 players; v2700 (Protocol): The server runs protocol 2700, so your game needs the same version; cs (Build): Facepunch has not published a build number for this one; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

These themed Rust Data Lab lists carry My Untitled Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Untitled Rust Server place?

My Untitled Rust Server sits at #13,264 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

My Untitled Rust Server is offline at the moment; the last sighting was 35 days 6 hours ago.

Connection

How can you connect to My Untitled Rust Server?

In Rust, press F1 and enter client.connect 217.142.21.245:5678. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2700,gmrwtdm,cs,ts64

Game

gmrwtdm
Game mode Rwtdm.
mp500
Max players Player slots: 500.
ts64
Group limit Teams cap at 64 players.
v2700
Protocol The server runs protocol 2700, so your game needs the same version.
cs
Build Facepunch has not published a build number for this one.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.