Element card · group Community · atomic number 13,349, its rank
TroubleChute
Offline 217.142.31.170:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
335
Rusty Moose |EU Mondays| 335/ 400
-
2
Ru
Rustoria.co - …
435
Rustoria.co - EU East Long 435/ 500
-
3
Ru
Rusty Moose |E…
979
Rusty Moose |EU Main| 979/ 1,000
-
4
Ru
Rustafied.com …
45
Rustafied.com - EU Friday 45/ 100
-
5
Ru
Rustoria.co - …
981
Rustoria.co - EU Main 981/ 1,000
-
6
Ru
Rustoria.co - …
60
Rustoria.co - US Main 60/ 250
Quick answers
from the figures on this pageMap and rules
What map is in play on TroubleChute?
The map on TroubleChute is procedural, made by the game.
What rules has TroubleChute set, and what settings are in force?
No gather rate appears in the name of TroubleChute. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts TroubleChute?
No region is published by TroubleChute. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 217.142.31.170:28015 is the address it uses.
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TroubleChute for staying online?
Right now TroubleChute is offline, with its last appearance 43 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
What is the wiping pattern on TroubleChute?
Too few wipes are on record for TroubleChute to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 9 hours ago.
Lists and tags
Which meanings sit behind the tags on TroubleChute?
The game's server browser reads the tags TroubleChute publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TroubleChute appear in?
The Rust Data Lab lists that include TroubleChute are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does TroubleChute hold among Rust servers?
TroubleChute sits at #13,349 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on TroubleChute tell you?
The last recorded sighting of TroubleChute was 43 days 7 hours ago, and it is offline now.
Connection
What is the way to join TroubleChute?
In Rust, press F1 and enter client.connect 217.142.31.170:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.