Rust Data LabData lab · live
Live readings Servers11,811 Players86,563 Populated3,948 Fresh wipes · 3h165 Sampled every 5 min

Element card · group Community · atomic number 16,490, its rank

Rust Test Server

Offline 217.155.211.188:28015 checked 32d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#16,490top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 647
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 647/ 725
  2. 2 Ru Rustoria.co - … 500
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 500/ 525
  3. 3 Ru Rusty Moose |E… 64
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 64/ 250
  4. 4 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 43/ 250
  5. 5 Ru Rustafied.com … 158
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 158/ 225
  6. 6 Ru Rustoria.co - … 233
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 233/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Test Server?

The map on Rust Test Server is procedural, made by the game.

What rules has Rust Test Server set, and what settings are in force?

No gather rate appears in the name of Rust Test Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Rust Test Server based in?

Nothing about a region is published by Rust Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 217.155.211.188:28015.

Which Rust version is Rust Test Server on?

On Windows, Rust Test Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is Rust Test Server for staying online?

Right now Rust Test Server is offline, with its last appearance 32 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe days

How often does a wipe happen on Rust Test Server, and at what time?

The record holds too few of Rust Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 34 days 20 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Rust Test Server?

The game's server browser reads the tags Rust Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Test Server come up?

These themed Rust Data Lab lists carry Rust Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Rust Test Server hold among Rust servers?

Rust Test Server sits at #16,490 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does Rust Test Server have at the moment?

Rust Test Server is offline at the moment; the last sighting was 32 days 20 hours ago.

How to join

How can you connect to Rust Test Server?

You can connect by pressing F1 in Rust and entering client.connect 217.155.211.188:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.